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Nintendo

Manager, Software Engineering at Nintendo

Redmond, WAFull-time8110 - IT: Cons Online & PublishPosted 27 days ago
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About the Role

<p><strong>About Nintendo of America:</strong>&nbsp;From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including&nbsp;Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™&nbsp;and&nbsp;Splatoon™&nbsp;across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.</p> <p>&nbsp;</p> <p>Based in Redmond, Washington, Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at&nbsp;<a href="https://www.nintendo.com/">https://www.nintendo.com/</a>.&nbsp;</p> <p>&nbsp;</p> <p><strong>Summary:</strong> Within IT’s Consumer Online &amp; Publishing department, the Publisher Solutions (3PT) team manages a suite of tools that serve game developers in approving and publishing their games on the Nintendo Switch platform. In this role you will manage the team of engineers building and maintaining the systems used to get games into the hands of gamers. From the web portal developers use to describe products, to tracking a game's certification, to ordering and printing game cartridges, you will support the team writing the software to power every step of the process. Ideal candidates will have a deep, firsthand experience with software engineering and experience shipping and maintaining live services. We use a microservices architecture and are constantly evolving our technology to keep pace with the business. This team is responsible for the Nintendo Developer Portal (NDP), find out more about our main product publishing platform here - <a href="https://developer.nintendo.com/">https://developer.nintendo.com/</a></p> <p>&nbsp;</p> <p><strong>Description of Duties:</strong></p> <ul> <li>Provides overall direction and effectively manages information technology and computing systems/software associated with assigned area.</li> <li>Plans, coordinates, directs, and designs technology-related activities of the organization, as well as providing administrative direction and support for daily operational activities.</li> <li>Works closely with decision makers in other departments to identify, recommend, develop, implement, and support cost-effective technology solutions for all aspects of the organization.</li> <li>Manages and develops team of software engineers, providing guidance and training to effectively support professional growth and appropriate use of technology.</li> <li>Monitors and maintains hardware/software technology to ensure maximum access and efficient, secure and stable environments.</li> <li>Executes tactical plans through assigned team and ensures alignment with company priorities and long-term strategy. Supports senior leadership with long-term tactical plan development.</li> <li>Oversee and manages contracts, budgets and vendors associated with assigned areas and projects.</li> <li>Ensures work is compliant with established processes, J-SOX and other internal controls. (i.e., SDLC, change management, production control, following standards, architecture review, incident response, PCI and PII information security, etc.).</li> <li>Creates disaster recovery plans, scripts, and tests.</li> <li>Establishes and manages team and department goals, objectives, and metrics.</li> </ul> <p>&nbsp;</p> <p><strong>Summary of Requirements:</strong></p> <ul> <li>Requires a minimum of six to eight (6 – 8) years of related experience, including previous people management experience.</li> <li>Intermediate to advanced project and program management knowledge.</li> <li>A proven track record of managing, organizing, overseeing and delivering on complex projects.</li> <li>Undergraduate degree in Computer Science, a related field, or equivalent or combination of education and</li> <li>Demonstrated ability to lead and develop staff in a dynamic environment.</li> <li>Experience managing delivery of enterprise scale, complex applications.</li> <li>Working experience with deployment automation, microservices architecture, and cloud-based development</li> <li>Experience working with global development teams on enterprise web applications.</li> <li>Background in full-stack end-to-end development experience preferred.</li> <li>Passion for video games a plus</li> <li>Technology stack includes – <em>serverless Java, React.js, Spring Boot, Graph QL, AWS (CDK, Lambda, S3), etc.</em></li> </ul> <p>&nbsp;</p> <p>Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.</p> <p>&nbsp;</p> <p>This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.</p><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p>This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.</p></div><div class="title">Pay Range:</div><div class="pay-range"><span>$145,150</span><span class="divider">&mdash;</span><span>$261,200 USD</span></div></div></div>

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