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Software Engineer, Graphics (Mid to Senior) at Panic Button
Austin, TXFull-timeEngineeringPosted about 1 year ago
Apply with PipelineAbout the Role
<p><span style="font-weight: 400;">Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques. </span></p>
<p><span style="font-weight: 400;">Requirements</span></p>
<ul>
<li style="font-weight: 400;"><span style="font-weight: 400;">Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Experience debugging rendering issues</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Experience profiling and optimizing both CPU and GPU utilization</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">2+ years C++ development and graphics programming experience</span></li>
</ul>