Pipeline
Browse Jobs
Sign inSign up
Pipeline
Browse jobsSign inContactTermsPrivacyCookiesPreferences
Logos provided by Logo.dev

© 2026 Pipeline. All rights reserved.

  1. Home
  2. Jobs
  3. Engineering
  4. Member of Technical Staff - Software Engineer
Vinci4D.ai logo

Vinci4D.ai

Member of Technical Staff - Software Engineer at Vinci4D.ai

Palo Alto HQFull-timeRemote$180,000 – $220,000EngineeringPosted 11 months ago
Apply with Pipeline→

About the Role

About Us 🚀

  • We're building an AI assistant for hardware designers. Our mission is to enable millions of hardware designers and engineers to iterate through designs 1000x faster.

  • We are building our geometry + physics driven foundation model for each class of part design.

  • We are looking for people who love to build new products to help us improve our MVP.

Your Responsibilities

You’ll be a force multiplier for our team and will design and develop the pipelines and tools that make our product a product. This includes accelerating our development by developing the system that enables our code to go from development to deployment. You’ll also orchestrate how data flows throughout the deployed product. Specific tasks include:

  • Develop key features to improve our product including: making it more scalable, developing improving APIs to enable more complex engineering workflows

  • Set up and integrate LLM or VLM infrastructure

  • Set up an MLOps framework for training deep learning architectures for geometry and physics data

  • Assist in the strategy, planning the product roadmap, and prioritize the development in partnership with early customers and design partners

  • Build and ship critical product features

  • Learn a lot while building products that engineers will love. Also learn about entrepreneurship!

Qualifications

  • 6+ years of experience developing and shipping features in the space of high performance computing.

  • Proficiency in C++, Python, or any other language necessary for setting up a system. Tools like grpc, protocol buffers, Docker, Kubernetes, Bazel (or your favorite language agnostic build system)

  • Proficiency in using cloud compute be it for data generation, scraping, and enabling data science teams to train models with MLOps is a plus

  • CUDA experience would be amazing but not required

  • Frontend experience is a plus

  • Startup experience is a strong advantage.

You’re a great fit for this role if you

  • Are excited about entrepreneurship, taking things from 0 to 1,

  • Have a continuous learning mindset.

  • Are interested in building a geometry and physics based model for a vast variety of design problems (e.g. heat dissipation system for chips to landing gears)!

  • Thrive when you have autonomy and ownership over your work

Related Roles

  • Member of Technical Staff - Backend Engineer - Data Systems and APIs

    Vinci4D.ai

    Palo Alto HQRemote
  • Member Of Technical Staff - Extreme-Scale Sparse Linear Algebra, Domain Decomposition & GPU Solver Architecture

    Vinci4D.ai

    Palo Alto HQRemote
  • Member of Technical Staff - Foundation Model Architecture & AI Infrastructure

    Vinci4D.ai

    Palo Alto HQRemote
  • Thermal Application Engineer

    Vinci4D.ai

    Palo Alto HQRemote
  • Member of Technical Staff - CFD Engineer

    Vinci4D.ai

    Palo Alto HQRemote
  • Member of Technical Staff - Full-Stack Software Engineer

    Vinci4D.ai

    Palo Alto HQRemote